Tomb of Osiris
A downloadable game for Windows
The last tomb of Osiris was found, but not only by the humans. This level is inspired by Tomb Raider and Dead Space. Is a adventure horror game, where you explore an ancient tomb full of dangeours creatures.
My goal was to create a linear experience where player needs to solve a few lock and key challanges to procced by the level. I used a few procedural technics to speed up my blockout process and create a rifined visual language to my Blockout.
Key points of my level:
- An linear experience with open and closed spaces.
- Exploring the concept of linear narrative and lock/key puzzle design.
- Setting the vibe of the level so artists can understand what the place is about.
- Added enemies placeholder to expeculate combate spaces.
- Creating lock and key puzzles and adding collectables.
This level is my second assignment of the Level Design course from CGMA, taught by Shane Canning.
Status | Prototype |
Platforms | Windows |
Author | DevGiraffe |
Genre | Adventure |
Tags | blockout, Third-Person Shooter, tomb |
Download
Download
CGMA_LD_Week2_AlexandreV2.zip 631 MB
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